fn AddPoints= ( Pts=#() for x in selection do ( Pt=point size:2 centermaker:false axistripod:false cross:false box:true wireColor:[200,0,0] pt.transform=x.transform append pts pt ) For i = 1 to selection.count do ( b=selection[i] posCon=position_constraint() b.pos.controller=posCon posCon.appendTarget pts[i] 100 if i < selection.count then ( lookAtCon=lookAt_constraint() b.rotation.controller=lookAtCon lookAtCon.appendTarget pts[i+1] 100 lookAtCon.lookat_vector_length=0 lookAtCon.upnode_world=false lookAtCon.pickUpNode=pts[i] ) ))
3ds max
(18)
Maya
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link
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Unknown words
(2)
AE
(1)
Animate
(1)
Bodypaint
(1)
ZBrush
(1)
else
(1)
mental ray
(1)
2010年1月17日 星期日
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